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Gradient Fresnel Material Function

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Gradient Fresnel Material Function

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Material effect inspired by SW:TOR MMORPG where they used fresnel style lighting on characters.

Applies a gradient texture based on (fake-)light's dot product of the character mesh.

Instructions: Simply paste the files into the MyProject/Content/ folder. It includes one demo material.

(Note: The MaterialParameterCollection is optional and can be replaced by a simple Vector3 Parameter.)

Be sure to read the blog post for more details: https://www.tomlooman.com/gradient-fresnel-shading-for-cinematic-lighting-in-unreal-4/

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